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Estimados hoy se lanza la API gráfica multiplataforma Vulkan.
"one ring to rule them all"...
February 16th 2016 – San Francisco – The Khronos™ Group, an open consortium of leading hardware and software companies, announces the immediate availability of the Vulkan™ 1.0 royalty-free, open standard API specification. Vulkan provides high-efficiency, cross-platform access to graphics and compute on modern GPUs used in a wide variety of devices from PCs and consoles to mobile phones and embedded platforms. This ground-up design, complementing the OpenGL® and OpenGL ES™ 3D APIs, provides applications direct control over GPU acceleration for maximized performance and predictability with minimized CPU overhead and efficient multi-threaded performance. Multiple Vulkan 1.0 hardware drivers and SDKs are available immediately for developers to begin creating Vulkan applications and engines. More information on Vulkan is available at https://www.khronos.org/vulkan/.
“We are extremely pleased at the industry’s rapid execution on the Vulkan API initiative. Due to Vulkan’s cross platform availability, high performance and healthy open source ecosystem, we expect to see rapid uptake by software developers, far exceeding the adoption of similar APIs which are limited to specific operating systems,” said Gabe Newell, co-founder and managing director, Valve.
Especificaciones Vulkan 1.0
https://www.khronos.org/news/press/khronos-releases-vulkan-1-0-specification
Drivers Vulkan para AMD Radeon
http://support.amd.com/en-us/kb-art...sionGUID=55135278-8c23-3d23-bc21-8a45d9d9edd8
Drivers Vulkan para NVIDIA
http://gpuopen.com/tag/vulkan/
https://community.amd.com/community...on-gpus-are-ready-for-the-vulkan-graphics-api
https://www.youtube.com/user/AMDDevCentral
PRIMER BENCHMARK QUE COMPARA VULKAN CON DX11 Y OPENGL
http://www.computerbase.de/2016-02/vulkan-erste-benchmarks-der-neuen-api-in-talos-principle/
"one ring to rule them all"...
February 16th 2016 – San Francisco – The Khronos™ Group, an open consortium of leading hardware and software companies, announces the immediate availability of the Vulkan™ 1.0 royalty-free, open standard API specification. Vulkan provides high-efficiency, cross-platform access to graphics and compute on modern GPUs used in a wide variety of devices from PCs and consoles to mobile phones and embedded platforms. This ground-up design, complementing the OpenGL® and OpenGL ES™ 3D APIs, provides applications direct control over GPU acceleration for maximized performance and predictability with minimized CPU overhead and efficient multi-threaded performance. Multiple Vulkan 1.0 hardware drivers and SDKs are available immediately for developers to begin creating Vulkan applications and engines. More information on Vulkan is available at https://www.khronos.org/vulkan/.
“We are extremely pleased at the industry’s rapid execution on the Vulkan API initiative. Due to Vulkan’s cross platform availability, high performance and healthy open source ecosystem, we expect to see rapid uptake by software developers, far exceeding the adoption of similar APIs which are limited to specific operating systems,” said Gabe Newell, co-founder and managing director, Valve.
Especificaciones Vulkan 1.0
https://www.khronos.org/news/press/khronos-releases-vulkan-1-0-specification
Drivers Vulkan para AMD Radeon
http://support.amd.com/en-us/kb-art...sionGUID=55135278-8c23-3d23-bc21-8a45d9d9edd8
Drivers Vulkan para NVIDIA
- Download for Windows 8 and 7 (32-bit)
- Download for Windows 8 and 7 (64-bit)
- Download for Windows 10 (32-bit)
- Download for Windows 10 (64-bit)
- Download for Linux 32-bit (Right-Click to Save
- Download for Linux 64-bit (Right-Click to Save)
http://gpuopen.com/tag/vulkan/
https://community.amd.com/community...on-gpus-are-ready-for-the-vulkan-graphics-api
https://www.youtube.com/user/AMDDevCentral
PRIMER BENCHMARK QUE COMPARA VULKAN CON DX11 Y OPENGL
http://www.computerbase.de/2016-02/vulkan-erste-benchmarks-der-neuen-api-in-talos-principle/
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